﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using PlayDeezGames.Common;

namespace DungeonDelver.Content
{
    public class MazeCellInfo:MazeCellInfoBase
    {
        public string RoomType = string.Empty;
        public override object Clone()
        {
            MazeCellInfo result = new MazeCellInfo();
            result.RoomType = this.RoomType;
            return result;
        }
    }
}
